- #Dark souls remastered switch 720p#
- #Dark souls remastered switch 1080p#
- #Dark souls remastered switch update#
- #Dark souls remastered switch ps3#
Firstly, once you've changed the buttons, you'll have reversed their functions for the console's menus, too. It should be noted that there are some issues to think about when doing this, though. You're also able to save up to 5 presets, so it's as simple a process as you could reasonably expect. This is particularly handy, as if you have more than one right Joy-Con you'll be able to designate it your Dark Souls Joy-Con and crack it out when you're heading back to Lordran. Here you can remap any of the buttons on your controllers on a per-controller basis. If like us you fancy swapping 'A' and 'B', all you have to do is head into the console's settings, scroll down to Controllers and Sensors and select the minty fresh 'Change Button Mapping' option.
#Dark souls remastered switch update#
The fact that the option to change the confirm and cancel buttons was visible in the menu but inexplicably greyed out made the issue all the worse!įortunately, the latest firmware update for your Nintendo Switch has introduced the option to remap any button on your pad and finally gives us the option to play Dark Souls, or more precisely, navigate the game's menus, the way they were meant to be navigated on a Nintendo console, with the 'A' button confirming and the 'B' button cancelling.
This has caused headaches in a few games, but none where quite so vexing as the Dark Souls example. The issue stems from the fact that on PlayStation and Xbox the 'confirm' button ('X' or 'A' on those consoles' respective pads - in the West, at least) sits where Nintendo's 'B' resides at the bottom of the diamond button formation. We're talking, of course, about the use of 'B' to confirm and 'A' to cancel in menu screens. Oh, for the most part the Switch port of FromSoftware's inscrutable masterpiece was just fine and dandy, but beyond any frame rate hiccups or minor visual disappointments, one issue blighted the game's good name and has continued to do so to this very day. If you're interested in the Switch, here are some more articles you might enjoy.If you cast your mind back to 2018 and the release of the excellent Dark Souls: Remastered for Switch, you might remember a tiny issue we (and many other players) had with the game. If Virtuos adds graphics enhancements that weren’t shown in the trailer footage, the undocked version of Dark Souls could be a standout.
#Dark souls remastered switch 720p#
If the Switch can produce native 720p and the steep drops in frame rate that marred the original console releases can be avoided, the Switch will have a portable version of Dark Souls that is markedly better than the original versions of the game.
#Dark souls remastered switch 1080p#
The PS4 Pro and Xbox One X upscales the 1080p render to 4K while the PC targets native 4K.ĭark Souls undocked may be a winner, however. That being said, these early analyses are promising.ĭark Souls docked on the Switch isn’t going to compete with the other remastered versions which are advertised to play at a minimum of 1080p and 60 fps. It’s much too early to draw hard and fast conclusions about how Dark Souls will fare on the Switch. If the trailer footage is from an early build before Virtuos worked its graphics magic, the visual improvements on the Switch may go well beyond an increase in resolution. Digital Foundry points out that the developer doing the remaster, Virtuos, has a history of adding significant graphics enhancements when it remasters a game. The footage shown in the trailer may not tell the whole story, however.
(If some technical terms are unfamiliar, check out this guide. It’s a small difference, however, and, based on the footage shown in the gameplay trailer, it looks like the major visual improvement on the Switch is the resolution increase. Digital Foundry did uncover what appears to be an improvement in ambient occlusion on the Switch.
#Dark souls remastered switch ps3#
Textures, effects and lighting appear to be the same on the Switch, PS3 and Xbox 360. If Dark Souls undocked hits native 720p, it will look better than the original console versions. Every frame they looked at had native 1080p (1920 x 1080) resolution. Digital Foundry’s analysis of docked gameplay fully supports Nintendo’s claim. Nintendo’s marketing claims that Dark Souls will play at 720p when undocked and 1080p when docked.